August 29, 2025 - 01:10

Tim Sweeney has shed light on the performance issues affecting many third-party ports for the Nintendo Switch 2 that utilize Unreal Engine 5 (UE5). According to Sweeney, the transition to this advanced game engine has posed unique challenges for developers aiming to optimize their games for the new console.
The Switch 2, while offering enhanced capabilities compared to its predecessor, still presents limitations in terms of hardware that developers must navigate. Sweeney emphasized that the complexity of UE5, combined with the Switch 2's architecture, has led to difficulties in achieving the desired performance levels.
Many developers are working diligently to adapt their titles, but the intricacies of the engine mean that some games may not run as smoothly as anticipated. Sweeney's insights highlight the ongoing challenges in the gaming industry as developers strive to balance cutting-edge technology with the constraints of existing hardware. As the gaming community eagerly awaits improvements, it remains to be seen how these issues will be resolved in future releases.
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Fallout Producer Discusses Season 2 Launch, Season 3 Scripts, and Future Game Tie-InsIn an exciting update for fans of the Fallout franchise, producer Todd Howard has revealed that the team is currently in the process of writing scripts for Season 3 of the Amazon TV series. This...
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